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1. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: sophisticatedlimabean Edited by: sophisticatedlimabean on 05/08/2008 23:11:58 Originally by: Shin Ra Originally by: sophisticatedlimabean Originally by: Shin Ra I'm not attempting to enter into...
- by Shin Ra - at 2008.08.06 06:19:00
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2. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: sophisticatedlimabean Edited by: sophisticatedlimabean on 05/08/2008 20:56:04 Originally by: Shin Ra I'm not attempting to enter into this argument here but Sophisticatedlimabean, why do you always post with th...
- by Shin Ra - at 2008.08.05 22:59:00
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3. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
Originally by: Andnowthenews Edited by: Andnowthenews on 01/08/2008 12:24:01 Originally by: TZeer If you read the notes I put into Malachon Draco post, you can see i gree on many of the things he suggested. What I am curio...
- by Shin Ra - at 2008.08.05 20:45:00
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4. Cloak - lock time penalty now too much?? - in Test Server Feedback [original thread]
I very much doubt CCP considered this. But now that sensor boosters are being nerfed, can we get a reduction in the lock time penalty that come with fitting a cloaking device. It makes this much more severe with the new changes.
- by Shin Ra - at 2007.11.24 21:12:00
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5. Petition for carriers and moms to stay the way they are. - in Test Server Feedback [original thread]
Signed
- by Shin Ra - at 2007.10.23 19:23:00
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6. Starbase Warfare 2.0 - Feedback thread - in Test Server Feedback [original thread]
Sounds interesting.
- by Shin Ra - at 2007.05.08 13:17:00
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7. [People & Places] Move Solar System up closer to the top - in Test Server Feedback [original thread]
People and places is used mostly for finding people and places (ironic I know!). Finding corps and alliances is a popular use too. Faction, Station and Alliance short name are not common searches. It would make sense to have "System" nearer to t...
- by Shin Ra - at 2007.02.07 17:52:00
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8. As a hater of WCS can someone please confirm.... - in Test Server Feedback [original thread]
Originally by: Mung Corw I guss burn eden has to grow up now.. So much for there kiddy games. I see the death of burn eden. The death of BURN EDEN has happened many times. Missle nerf, EW nerf, dampner nerf, precision cruise nerf. Yet ...
- by Shin Ra - at 2006.10.25 00:09:00
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9. WCS Changes... - in Test Server Feedback [original thread]
I am one of the foremost experts on warp core stabs. BURN EDEN fully supports and warp core stab nerf, so long as its not thought up by idiots. 20% penalty to scan res and lock range per stab is good. 20% penalty to signiture radius alot good (...
- by Shin Ra - at 2006.08.16 13:31:00
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10. Tracking disruptor/remote sensor dampner nerf on test server - in Test Server Feedback [original thread]
Originally by: j0sephine "No, no, its a bug. Positive and negative modules should go into separate stacks for penalising." Pretty much the important bit of thread. Something to bug report, and make a thread about in the Ship&Modules s...
- by Shin Ra - at 2005.12.14 18:51:00
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11. Tracking disruptor/remote sensor dampner nerf on test server - in Test Server Feedback [original thread]
Originally by: hired goon All we need is for this stacking nerf to effect WCS too, and I'd say BE are pretty thukked. The stabs aren't the key to a BE raven, its the dampners. Without them there is no setup.
- by Shin Ra - at 2005.12.14 15:58:00
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12. Tracking disruptor/remote sensor dampner nerf on test server - in Test Server Feedback [original thread]
Originally by: Joshua Foiritain Wow talk about making Gallente E-war ships worthless Good point josh. While the current stats completly destroy the BE setup (its been a long time coming), they also destroy both gallante and minmitar ...
- by Shin Ra - at 2005.12.14 15:57:00
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13. Tracking disruptor/remote sensor dampner nerf on test server - in Test Server Feedback [original thread]
Currently on tranquility these modules allow you to effectivly incapacitate a ship at long range and have a significant effect at medium range. They do not work so well at ultra long range or at close range but sometimes still are effective in the...
- by Shin Ra - at 2005.12.14 15:06:00
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14. The logoff timer/agression rules and the problems that exist today - in Test Server Feedback [original thread]
After reading Arrgs' thread in Corporations, Alliances and Organisations discussion, I prepared quite a lengthy reply. Unfortunatly, Abdalion locked it too quickly. However, I think people should read what I had to say, so here it is: I've always...
- by Shin Ra - at 2005.12.01 05:40:00
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15. Bypassing 2 minute logoff timer - in Test Server Feedback [original thread]
We petitioned a supremacy guy who did this and the GM said he could find not proove anything from the logs. Thus nothing can be done to ppl using this exploit. There is a massive thread in Corps,Allainces discussion about it. ---------------------...
- by Shin Ra - at 2005.04.10 18:50:00
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16. More and more Container Spam in Empire - in Test Server Feedback [original thread]
Originally by: Lurtz Originally by: Saerid One use I've seen coming of late is to drop those secure cans at moons with good materials to effectively block anyone else from using it should the spot be needed a few patches from now. ...
- by Shin Ra - at 2005.04.10 16:54:00
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17. The required Electronics lvl 5 for the new EW skills should be lvl 4. - in Test Server Feedback [original thread]
Everyone and their grandmother has electronics 5. Just train it, its like 5 days to train. ----------------------------------------- Heinky> Dont mix eve with rl it can be bad for your health
- by Shin Ra - at 2005.04.04 10:13:00
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